Havoc Command

For my Senior Design project, my team has decided (as of August/2005) to do a 2D Turn-based Strategy game called Havoc Command. We will be using LibSDL on Visual C++ 7 primarily for this project. Features include:

  • Two dimensional graphics and sprites
  • Voiced characters, Music
  • Artificial Intelligence in the Computer Player
  • Multiple levels and story rich content

We have many documents and specifications completed for this project, so if you’re so interested, you can request it, and I can give it to you.

We have until April 12th, 2006 to have a completed product, and the current status is on schedule. I’ll post our demo available to download when we are completed.


  1. gravatar

    Teh Blarg » MFC, easy as ABC! Said,

    January 10, 2006 @ 5:30 pm

    […] It’s my personal resolve to learn enough about MFC before school starts to begin and finish a project relevant to my coursework. I actually plan to complete a map editor for my senior project game. […]

  2. gravatar

    Teh Blarg » Havoc Command Update Said,

    March 14, 2006 @ 10:55 am

    […] Havoc Command is really coming along. It HAS to be done by April 11, 2006, so it’s crunch time. We have a bunch of “alpha version” screenshots of the game, which include Kara’s artwork (the portraits). […]

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